“Far Cry Primal” takes gamers back farther than the Stone Age. The studio has figured out a new way to showcase both, by sending players back to “10000 B.C.” Apparently, Ubisoft Montreal noticed this, too. On a mission in the jungle, for instance, I’ve run into an angry rhino that stomped me into the dust.ĭespite such challenging moments, the “Far Cry” series’ unpredictable creatures and bow-and-arrow combat are some of its best features. At other times, they discover animals can be a hindrance. Sometimes players will experience moments of serendipity, as when a tiger wanders onto an enemy base and wipes out the mercenaries inside. Its developers have used animals as one wild card among various random game elements. One of the best attempts to simulate nature is the “Far Cry” series from Ubisoft Montreal. The outdoors offers its own array of spontaneous entertainment.Īs video games evolved, several companies tried to emulate the magic of the wild, but few have done it well. I’ve seen people spend breaks watching a spider spinning a web or visit a park to observe seabirds diving into the bay for fish. There’s something about the struggle for survival that mesmerizes us. Nature has a way of capturing our attention.
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